The Lure of the Basilisk tlod-1 Read online

Page 6


  Although the boldest course, this was also the simplest, and therefore most likely the best; he had no way of knowing where in the palace he might encounter the wizard, so one point of entry was as good as another, making it foolish to risk climbing in windows where he could easily slip and break his neck.

  His course of action decided, Garth strode across the square, dodging the collapsed tents. The sun, setting somewhere over his right shoulder, glittered redly on the gems that studded the palace door. Marching up the three steps, he grasped the handle and pushed; nothing happened. He pushed harder; the door still refused to yield. He could see no sign of lock or bar, yet it gave no more than would a mountainside; either the palace had been designed to withstand a siege or there was sorcery at work here. In either case, Garth did not care to press the issue. He considered trying to cut through the door with his axe as he had the city gate, but he rejected the idea. If anything would annoy Shang, the ruination of his front door would. Furthermore, the noise attendant upon such a proceeding would be vastly greater than that of his intended surreptitious entry, so that even if the wizard were in the far corner of the palace he might hear it.

  Therefore another entrance must be found. Garth descended the red stone steps and turned right, to make a circuit of the building. This led him through a rather malodorous alleyway perhaps six feet in width, where he found the south face of the palace to be as totally blank and featureless on all three floors as the front was on the first. Then, some forty yards along, he found himself in a broader, more wholesome street at right angles to the alleyway. The back of the palace, he saw, had the same casements and gargoyles at top, the same slits on the second floor, the same smooth faзade at ground level, save that where the golden door was in the front, the back had a large arch, perhaps fifteen feet wide and a dozen high, filled with an oaken gate.

  A brief attempt showed that this barrier was as solidly closed as was the golden portal, if not more so, and the arguments against hacking it down still held; so Garth continued to the northern face, into an alleyway of perhaps eight-foot width, which was almost black in the gathering twilight. Here the palace was again utterly blank and featureless.

  Emerging once more into the market-square, Garth realized that daylight was fading rapidly and that he could not afford to waste much more time if he wanted to be able to see what he was doing; therefore he discarded his consideration of such possibilities as concealed doorways, lock-picking, tunnels from adjacent buildings, and other unlikely means of ingress, and set his mind to reaching the third-floor windows…One, he could see, was not closed completely; perhaps an inch separated the metal casement from its frame.

  A single attempt convinced him that the palace walls were not readily scalable; the smooth marble provided no hand or toe-holds, nor did he care to waste time and energy noisily making such holds with his axe. He did not care to attempt lassoing or grappling a gargoyle and clambering up the rope, because he doubted either the gargoyles or the rope were strong enough to hold him, and knew that he was no expert at either throwing or climbing ropes. No, the best approach, he saw, would be to get onto the roof somehow and lower himself down to the window from above, with two or three lengths of rope securely fastened to whatever could be found.

  Since the palace itself was unscalable, he would have to get onto the roof from one of the adjacent buildings; to the right was an inn some three stories high, almost as tall as the palace, with overhanging eaves that Garth doubted he could get past, while to the left stood a house of two stories, the upper floor overhanging the lower so that its roof ended not more than two yards from the palace wall and perhaps ten feet below the level of the palace roof. That might serve as a jumping-off point, though the jump itself would be a difficult one.

  Reaching that first roof, however, would be easy; an unfallen merchant's canopy sloped away from the house, supported by a fairly substantial wooden frame. Without further consideration, Garth grabbed the lower edge of the canopy, mere inches above his head. Moving as quickly as he could, he swung himself up onto it. The cloth gave, straining dangerously, and a cloud of dust arose, making his eyes water, but the canopy held-at first. He scrambled rapidly up the sloping homespun, feeling it give as he did so; the cloth was tearing loose from its framework. He rolled sideways onto the cloth-covered wood, only to hear the frame creak and feel it start to sag under his weight; but then he was at the top, clinging to the rough facade of the house. It was not rough enough for a proper hold, however, and he knew his grip was insufficient to save him if the rickety canopy were to collapse. Although the fall would probably not hurt him, it would ruin his planned approach to the palace, as well as make a considerable and undesirable racket.

  He waited for the swaying and creaking to subside, spreading his weight as best he could, as he considered his next move. The eaves would be within easy reach if he were to stand up, but such an action would undoubtedly bring the tattered merchant's stall down in complete ruin. Perhaps if he could get a toe into the wall of the house he could let that carry the strain; there was an opening between two badly cut stones almost an inch high and four inches long. Carefully, slowly, he brought his left leg up and wedged the pointed toe of his boot into the flaw.

  Thus anchored, he pulled himself up the wall a few inches at a time, his right leg resting on the wooden frame, until he was kneeling, his left leg braced against the wall, his hands, with all four thumbs digging in, clinging to the wall above his head. Then, in a single sudden surge, he flung himself upward, catching himself with his arms up over the eaves almost to his shoulder, then swinging his leg up onto the roof. From that perch he pulled up his other leg as he saw the canopy frame below him pull loose from the wall and slowly, quietly fall to the ground, the cloth forming a sort of parachute that both broke the fall and muffled the inevitable clatter.

  He paused briefly to catch his breath but dared not wait, lest Shang had heard the noise; the collapse could have been caused by wind or wear, but Garth still had to get out of sight. Wasting no time in preparation, he stood and ran for the roof-edge facing the palace, and launched himself into the short gap between buildings. His run had been hindered by the slope of the roof and he had not fully caught his breath after gaining the rooftop, so the leap was short and sloppy, but his outstretched fingers reached one of the projecting gargoyles and wrapped around it automatically. To his surprise, the carving held; he had underestimated the local masons.

  Carefully, he worked his fingers up across the stone until his hold was less precarious; then he swung his feet forward to press against the smooth white marble of the palace wall and give him sufficient traction to shift his grip, so that he could once again swing a leg up. This time it took two attempts to hook a toe over the parapet behind the grinning sculptures; Garth blamed it on the rapidly fading twilight rather than admit that he was tiring already. He was not as young as he once was, having lived more than a century. Though overmen could anticipate a lifespan of about two hundred years, Garth had long since lost the first bloom of youthful vigor.

  Having finally gained the security of the palace roof, he moved well back from the edge, out of sight of the market-square if he kept his head down, and rested. Looking about him, he realized that the palace, which he already knew to be almost square, was a hollow square; a large courtyard occupied its center. Though he could not be seen from the market, he was in plain view of a third-floor open gallery that ran the length of the courtyard's opposite side. He crouched lower instinctively, though he knew that there was nowhere on the roof he could conceal himself completely; even the various chimneys were low, little more than holes in the roof. He lay motionless, waiting for a sound that would indicate Shang's whereabouts.

  None came.

  He remained where he was for several minutes, considering his best course of action. It would be much easier to enter the palace by dropping down into the courtyard or lowering himself into one of the galleries or balconies that adorned it, than by climbing in the
front window. In ordinary circumstances it would also be less likely to be noticed. However, circumstances in Mormoreth were far from ordinary; the city was apparently uninhabited except for Shang, and Shang lived in the palace. Therefore, it was quite possible that at any given time he might be on a balcony, in a gallery, or strolling the courtyard, perhaps where he could watch Garth's descent while Garth was unable to see him until it was too late. On the other hand, an approach to the front window would be visible only from the marketplace and the room immediately inside. Shang was not in the marketplace, and could be seen and avoided if he were; and the odds against his presence in a single zoom on an upper floor were much better than the odds on the courtyard. Garth's original plan of action was still clearly the best.

  Reaching into his pack, he brought out three ropes. He looped one around one of the low chimneys, and tied it as best as he could in the gathering darkness-which also recommended the front window, as glimmers of reflected firelight, presumably from torches and lamps, could be discerned in the courtyard, while a careful peering over the gargoyles showed the open window to be dark. A second rope was placed around a gargoyle, Garth's faith in them having been increased; and the third rope, since no other anchorage was available, was tied to the head of another gargoyle adjacent to the first, just behind the thing's batlike ears-it had no neck.

  The three ropes were loosely braided together, and lowered carefully over the edge; then Garth lowered himself and climbed cautiously onto the dangling cord. To his relief it held, showing no signs of undue strain.

  Once below the level of the carvings, it was a simple matter to reach out, swing the casement open-it was well-oiled and swung freely without squeaking-and hook his legs over the sill. Then he was inside, sliding the rope carefully back over his shoulder so that it would not slap noisily against the wall. He regretted the necessity of leaving it dangling there, but with any sort of luck at all it would remain unnoticed until morning. Garth hoped to be out of the palace, his task done, by morning.

  The room he found himself in was an unused bedchamber; a vast canopied four-poster occupied most of one wall, while directly opposite stood an ornately carved wardrobe and an elegant full-length mirror. Tapestries covered all the walls, divided here and there to allow draperied doorways. There was only the single window.

  Moving carefully around the room counterclockwise, Garth peered carefully through each doorway. The first led to an indoor privy with a complex array of plumbing, which Garth would have liked to study further but could not by the feeble light available. He considered lighting his torch, but decided it was an unnecessary risk. The second door revealed a storeroom of some sort; the third a hallway; the fourth, which had a line of light surrounding the rectangle of drapery, Garth bypassed temporarily; and the fifth and last led to what was apparently a dressing room, with racks of women's dresses along either side. Returning to the fourth doorway, Garth used all his stealth and caution in peering past the velvet curtain. It took his eyes a few seconds to adjust to the light.

  He was looking at another room of approximately the same dimensions as the bedchamber, furnished with a desk and an assortment of chairs and couches-a sitting room, apparently. It was not lit itself, but on the far side a wooden double door stood wide open, revealing many-paned glass doors through which torchlight poured; they apparently opened onto one of the courtyard galleries.

  He had two choices: the darkened hallway or the torchlit gallery. The decision was simple; having rejected the courtyard route once, he saw no reason to risk it now.

  Cautiously, he slipped past the velvet drape into the darkness of the hallway beyond. He could see almost nothing of his surroundings. There were neither windows nor skylights; the faint trace of light, far too little to be of any use, seeped in from the rooms and chambers to either side. As best the overman could determine, the hallway extended for perhaps a dozen yards from where he stood. At least two other rooms opened off it, detectable from the pale-gray glimmer in the blackness made by their doorways. Inching almost soundlessly, his feet cushioned by rich carpet, Garth moved down the corridor.

  When he had passed the last pale seepings of light and worked his way a yard or two into the stygian dark beyond, his forward foot suddenly missed the floor; he was at the head of a staircase. Finding his way entirely by feel now, he moved carefully, step-by-step down the spiral until he emerged, long minutes later, on the ground floor. He had bypassed the intermediate level without hesitation, and only regretted that the stairs did not continue into the cellars, or better still the crypts themselves.

  The final step deposited him on soft carpeting again; by the feel of the air and the tiny echoes of the faint rattling of his armor and weapons, he knew himself to be in a large chamber. Although it did not yet seem the proper time to ignite the torch, he decided that it would be appropriate to risk a light; he had a few dry splinters of wood in his belt-pouch, as well as flint and steel, and carefully struck a spark to one of these. It caught almost immediately, to his relief, and smoldered a dull red, casting little light but enough for Garth's purposes.

  The room he was in was indeed large, and richly furnished; although he could see little detail, he could see that the floor was lost beneath overlapping carpets, the walls shrouded in tapestries that caught the light where gold had been woven in, the great oaken table that stood in the center of the room elaborately carven and its chairs luxuriously upholstered. The room was apparently a dining chamber of some sort. Heavy wooden shutters covered what Garth decided must be openings into the courtyard, most likely equipped with outer doors of glass like the ones he had seen upstairs. A cavernous fireplace occupied the far end of the chamber, and to his left two large wooden doors led, presumably, to other parts of the palace. It was under the nearer of these portals that a light suddenly sprang up. Instantly Garth dropped his glowing twig and crushed it underfoot while reaching for his sword hilt with his other hand. He waited as footsteps sounded dimly through the closed door, approaching slowly and casually. When they paused he realized he was holding his breath, and let it out carefully. There came the sound of a cabinet opening, the sound of its latch and the squeal of its hinges too highpitched for a full-sized door. Something was moved about, then the cabinet was closed again. Through this Garth stood motionless, alert and ready for whatever should happen. At last the footsteps sounded again, retreating this time. The light grew dimmer, then went out, leaving Garth once again in utter darkness.

  Slowly, the overman relaxed. That was as close as he cared to come to being discovered by Shang. He considered his next move carefully; he knew that Shang made use of the basilisk's venom in some way, from the wizard's own words, and he had just heard him either obtain something from storage or restore it to its place. Therefore it did not seem unlikely that the next room was where the basilisk venom was kept, for what could the wizard be moving about other than magical apparatus? Also, what point would there be in storing such a dangerous commodity further than necessary from its source? Quite possibly the entrance to the catacombs lay very near, beyond the door he now faced. If not, it was not unreasonable to think that a clue to where that entrance did lie might be found with the basilisk venom. It seemed plain that that room bore investigating. Shang had just visited it, and so would presumably not return immediately-though he might, of course; care was necessary-so that time should not be wasted. His decision made, Garth crossed to the doorway, finding his way by touch and memory, and groped for the door-handle. He found it and worked the latch. The door began to swing open of its own accord. It had apparently been hung badly. However, since it swung silently, Garth made no move to stop it; instead he stepped through when the opening was wide enough. After a moment's thought, he caught the door and swung it closed again, catching the latch and lowering it soundlessly in place; although this cut off one possible route of retreat, or at least put a delay in it, that seemed less important than leaving such an obvious proof of his presence should Shang investigate this room while G
arth was elsewhere.

  The room he was in was dark, though not so black as the dining hall; traces of light slipped in under half a dozen closed doors on two sides of the chamber and shuttered windows on a third. He was apparently very near indeed to that portion of the palace Shang used for his personal quarters. Garth's eyes were already adjusted to the dark; after closing the door and turning away from the lit cracks, he had little difficulty in discerning the contents of the room. He immediately realized how wrong his assumptions had been.

  He was in a kitchen; Shang had merely been obtaining a snack. One wall was lined with cupboards and cabinets, with an open arch in their midst that must lead to the larder and pantry. Around a corner must be the scullery, to judge from the pans that lay near. One wall was taken up mostly with assorted ovens and a huge open hearth. Tables and counters were scattered around, and the air smelled of vegetables and cooked meat.

  Garth accepted his error with a shrug; he should have expected the next room to a dining hall to be a kitchen, and he had not. It was a mistake, but it was past and would not be made again. He was where he was, and would have to make the best of it. In fact, he told himself, this was a good place to be. The crypts were, of course, under the palace; therefore the palace cellars were a likely place to find an entrance, and the kitchen was the natural place to find an entrance to the cellars. Unquestionably one, or maybe several, of the many doors opened on stairs to the cellars. The only question was, which door?

  Well, it was a safe assumption that the cellars were not illuminated at the moment, which eliminated from consideration those doors that showed light; that left three doors in the main portion of the kitchen, and perhaps others in the pantries and scullery.

  He began to inch his way across the room toward the nearest of the unlit doors. His boots scraped slightly on the flagstone floor, so he switched to slow, careful strides, lifting his feet straight up, advancing them, and placing them gingerly down. He was perhaps halfway across the darkened kitchen when his moving foot collided in midstride with a kettle that lay on its side where it had been flung by Shang-who was rather a sloppy housekeeper. The copper pot rolled aside, rattling, when the toe of his foot struck it; he was thrown off balance and caught himself only at the cost of a loud thud as his foot hit the floor and his hand grabbed at a nearby table. He froze.

 

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